


Deathloop is extremely grindhouse in its nature. Those conversations also help set the tone of the game. Julianna and Colt’s conversations are some of the funniest parts of the game and where secrets pertaining to the island, why everyone is there, and how things ended up the way they did come out. Julianna likes to stay in touch with Colt, whether through radio contact in which the two share regular banter or through trying to put a bullet in his noggin when she arrives in a zone he’s exploring. The only other person on Blackreef that seems to keep their memory loop after loop is Julianna Blake, who oversees hunting Colt down and making sure he doesn’t break the cycle. If that wasn’t enough, Colt has a constant companion through his time looping journey. All of it makes for an elaborate murder puzzle you’re going to have to put together piece by piece, learning more with each repeat of the day and the opportunities your collected information gives you. Easier said than done as they’re scattered across the island with their own agendas and routines. If Colt is going to get away from this cycle of death, he has to kill eight “Visionary” targets that keep the loop stabilized in the span of one day.

They are ordered to kill Colt on sight because he betrayed the organization that created the loop and is trying to break free of it.

Colt wakes up one morning on the island of Blackreef, which is home to a society that enjoys the luxury of living the same day in an endless time loop. In Deathloop, you play as the rough and tumble Colt Vahn. Mixing stealth, weighty gunplay, supernatural powers, and play-your-way weapons and gadgets, Deathloop is a greatest-hits amalgam of Arkane style with a splash of grindhouse grittiness and a satisfying murder puzzle narrative to put it apart from anything that has come before. It was a bit hard to grasp for a while, but the outcome is something amazing. It’s a first-person action shooter in which you replay the same day in an effort to kill eight targets scattered throughout an island of people ready to kill you on sight. For about two years, Arkane Studios has been preparing an interesting evolution of its games in Deathloop.
